Hyper STars
A 2D fighter with tug-of-war mechanics. Fights are aggressively stylish, with emphasis on positioning and movement as you fight for the crowd's favor. During this 9 month project, I was responsible for UI/UX design and creating a visual style that was reminiscent of Live TV broadcasts.
Branding Identity
Motion Design
UI/UX
Iconography
Character Announcements
To honor the idolization that happens in sports and gaming, I thought it would be fitting to create an announcement trailer for each character we released. This was a collaborative effort with artist John Eblahan and SFX artist Yuze Hu.
Cutout
I was in charge of designing a cutout featuring all the characters from the Hyper Stars cast to use for the game showcase.